The first level of Metroid was recreated in Unity for the class EECS 494 at the University of Michigan. Additionally, the custom mechanic of capturing Zoomers was added to the game (in the same vein as Super Mario Oddessy's Cappy).


Figure out how to best utilize the Zoomer's unique player movement to traverse puzzles and dodge enemies!


Press 1 to disable damage and give infinite missiles.

Press 4 to load the custom level.

Download

Download
xandstew_cerubins_p1_gold.app.zip 38 MB
Download
xandstew_cerubins_p1_gold_windows.zip 29 MB

Comments

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This is GREAT! but i think it should have an intructions panel.