Metroid Recreation with Custom Mechanic
The first level of Metroid was recreated in Unity for the class EECS 494 at the University of Michigan. Additionally, the custom mechanic of capturing Zoomers was added to the game (in the same vein as Super Mario Oddessy's Cappy).
Figure out how to best utilize the Zoomer's unique player movement to traverse puzzles and dodge enemies!
Press 1 to disable damage and give infinite missiles.
Press 4 to load the custom level.
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Xander Stewart |
Made with | Unity |
Tags | Metroidvania |
Comments
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This is GREAT! but i think it should have an intructions panel.